ANI514 - Texturing & Painting for Animators

Outline information
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Last revision date 2012-10-12 13:15:57.221
Last review date 2012-10-12 13:15:57.221

Subject Title
Texturing & Painting for Animators

Subject Description
Over the duration of this course students will learn to develop game type textures by applying traditional painting techniques in Photoshop. Many traditional and new cg tips and techniques will be employed to create realistic textures. Students will also learn to "unwrap" objects so that they may be textured.

Co-requisites: ANI 510, ANI 520, ANI 530, ANI 540, ANI 550, ANI 560 and PRD 502

Credit Status
Animation Arts Program

Learning Outcomes
Upon successful completion of this subject the student will be able to:

See professor's addendum.

Cheating and Plagiarism
Each student should be aware of the College's policy regarding Cheating and Plagiarism. Seneca's Academic Policy will be strictly enforced.

To support academic honesty at Seneca College, all work submitted by students may be reviewed for authenticity and originality, utilizing software tools and third party services. Please visit the Academic Honesty site on for further information regarding cheating and plagiarism policies and procedures.

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Accommodation for Students with Disabilities
The College will provide reasonable accommodation to students with disabilities in order to promote academic success. If you require accommodation, contact the Counselling and Disabilities Services Office at ext. 22900 to initiate the process for documenting, assessing and implementing your individual accommodation needs.